Client functions

Here is a list of some of the functions that you can use specifically in client side scripts.

Runtime specific functions

Some functions are exclusive to the scripting runtime you’re using, and are not documented in the FiveM Native Reference List. Refer to their docs for more detail.

Native functions

These are native functions provided by both the Citizen framework (under the CFX heading), as well as by the game. Clicking each link will lead to the FiveM native reference, where you can see syntax per language, a description, and examples for using the native.

These natives are usable in all runtimes.

APP

AUDIO

BRAIN

CAM

CFX

CLOCK

CUTSCENE

DATAFILE

DECORATOR

DLC

ENTITY

EVENT

FILES

FIRE

GRAPHICS

HUD

INTERIOR

ITEMSET

LOADINGSCREEN

LOCALIZATION

MISC

MOBILE

MONEY

NETSHOPPING

NETWORK

OBJECT

PAD

PATHFIND

PED

PHYSICS

PLAYER

RECORDING

REPLAY

SAVEMIGRATION

SCRIPT

SHAPETEST

SOCIALCLUB

STATS

STREAMING

SYSTEM

TASK

VEHICLE

WATER

WEAPON

ZONE


Last modified January 6, 2021: Work on docs for the new doc FE (6433552)