Server-side functions in Lua
Runtime-specific functions
- AddEventHandler
- Citizen.Await
- Citizen.CreateThread
- Citizen.SetTimeout
- Citizen.Trace
- Citizen.Wait
- GetPlayerIdentifiers
- GetPlayers
- PerformHttpRequest
- RegisterNetEvent
- RemoveEventHandler
- TriggerClientEvent
- TriggerEvent
Native functions
Refer to the FiveM Native Reference for game functions.
Last modified August 11, 2023: fix: {/docs,}/natives (8eb8344)