TriggerClientEvent

Triggers an event on the specified client(s), and passes on any additional arguments.

Syntax

TriggerClientEvent(string eventName, int playerId[, ...])

Required arguments

  • eventName: A string representing the event name to call on the client.
  • playerId: The ID of the player to call the event for. Specify -1 for all clients.

Optional arguments

  • : Any additional data that should be passed along.

Examples

– CLIENT

Don’t forget to RegisterNetEvent!

AddEventHandler('eventName', function(text)
  print(('I just received %s from the server'):format(text)) -- I just received Hello world! from the server
end)

– SERVER

TriggerClientEvent('eventName', playerId, 'Hello world!')
Last modified May 22, 2020: TriggerClientEvent example (40711c0)