player killerID, array deathData
- killerID: The Client ID of the player who killed the player or -1 if the player was run over by a vehicle (even if a player was driving it).
- deathData: An array containing the following things:
- (int) killerType: The pedType of the ped who killed the player. (see screenshot below for the possible pedType values.)
- (hash) weaponHash: The hash of the weapon which was used to kill the player.
- (bool) killerInVeh: A boolean indicating if the killer was in a vehicle.
- (int) killerVehSeat: The seat number in which the killer is sitting.
- (string) killerVehName: The display name of the vehicle the killer is in (eg: ‘Adder’).
- (array) deathCoords: An array containing the x, y, z coordinates of where the player died.
Last modified January 20, 2020: Clarify what is passed as killerid when run over (24a8459)