setTick
This allows you to create a timer that ticks every game frame / server tick. It can be used client-side or server-side acting like a loop that runs forever unless cleared.
Syntax
setTick(() => {});
Examples
setTick(() => {
console.log("I'm running every frame/tick!");
});
Last modified December 18, 2019: Move {root->content} again for edit links. (483165c)