FiveM Documentation
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  • Documentation
      • Client manual
        • Console commands Crosshair commands
      • Server manual
        • Setting up a server Setting up a server using a game server hosting provider Setting up a server using txAdmin Setting up a Vanilla FXServer Server Commands Proxy Setup Finding resources Frameworks
      • Guides for scripting
          • Scripting introduction
            • Introduction to resources Creating your first script in C# Creating your first script in JavaScript Creating your first script in Lua Fact Sheet Understanding and Using Native Functions
          • Scripting runtimes
            • Scripting in Lua Scripting in JavaScript Scripting in C#
          • Networking
            • Network and local IDs State bags
          • Migrating from deprecated methods
            • Creating chat messages Creating commands
          • Working with events
            • Listening for events Triggering events Event Cancelation
          • User interfaces with NUI
            • Fullscreen NUI Direct-rendered UI NUI callbacks
              • Loading screens
          • Voice
          • Using Scaleform
          • Debugging
            • Using the profiler
          • Using new game features
            • Work with drawable components and props using collections Fuel consumption
      • Stock resources
          • baseevents
          • chat
              • Events
                • chat:addMessage chat:addSuggestion chat:addSuggestions chat:addTemplate chat:clear chat:removeSuggestion chatMessage
              • Exports
                • addMessage (client) addMessage (server) addSuggestion registerMessageHook registerMode
          • mapmanager
          • sessionmanager
          • spawnmanager
          • txAdmin
      • Game references
        • Controls
          • Input mapper/parameter IDs
            • DIGITALBUTTON_AXIS GAME_CONTROLLED JOYSTICK_AXIS JOYSTICK_AXIS_NEGATIVE JOYSTICK_AXIS_POSITIVE JOYSTICK_BUTTON JOYSTICK_IAXIS JOYSTICK_POV JOYSTICK_POV_AXIS KEYBOARD MKB_AXIS MOUSE_ABSOLUTEAXIS MOUSE_BUTTON MOUSE_BUTTONANY MOUSE_CENTEREDAXIS MOUSE_NORMALIZED MOUSE_RELATIVEAXIS MOUSE_SCALEDAXIS MOUSE_WHEEL PAD_ANALOGBUTTON PAD_AXIS PAD_DEBUGBUTTON PAD_DIGITALBUTTON PAD_DIGITALBUTTONANY TOUCHPAD_ABSOLUTE_AXIS TOUCHPAD_CENTERED_AXIS
          Blips Checkpoints Markers Data files
          • Vehicle references
            • Vehicle models Vehicle Colours Vehicle Flags
          Game events Gamer tags Instructional Buttons Ped models HUD colors Pickup Hashes Profile Settings Radio Stations Weapon models Text formatting Speeches
      • Support
        • Client FAQ Client issues Server debugging Server issues Bans FAQ Resource FAQ Requesting Documentation
      • Developer docs
        • Sandbox Script runtimes Secure your events
      • FxDK
        • Resources World Editor Project building FXCode
      • Contributing
          • Git
            • Squash Guide Rebase Guide
          How you can help
      • Scripting reference
          • Client functions
          • Server functions
          Resource manifest
          • Runtime-specific references
              • C# function reference
                • Client-side functions in C# Server-side functions in C#
              • JavaScript function reference
                • Client-side functions in JavaScript Server-side functions in JavaScript
              • Lua function reference
                • Client-side functions in Lua Server-side functions in Lua
          • Events
              • Client events
              • Server events
              • List of events
                • gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand
          • Convars
          • OneSync
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  1. Documentation
  2. Stock resources
  3. sessionmanager


playerActivated

sessionInitialized

Last modified December 18, 2019: Move {root->content} again for edit links. (483165c)